The animation team began making a game for this year’s vex animation challenge.
The rules of the animation challenge are: http://forum.robotevents.com/design/challenge/detail/94
Here are the rules to our game:
There are small tops upside down on the field in 4 circles of 6 with a large top in the middle of each circle. There are 4 more large tops on posts on walls. There are two goals in the corners of the field on the floor. There are 4 cylindrical goals, 2 for each team, that small tops can be placed in for bonus points.
The tops can be scored in the corner goals for points by rolling them in. There is a large covering over the corner goals to prevent scoring from above. To discourage descoring, there is a small ramp, 1″ high and 4″ long that will keep the tops inside the corner goal. However, descoring is completely legal.
The small tops can also be lifted and scored in cylindrical goals for additional points.
There is a bonus piece as well. A 5 lb weight is placed in the center of the field and can be lifted onto the corner goal for a point bouns within the last 30 seconds of the match.
Dimentions of pieces:
small tops: 4″
big tops: 6″
dumbell: We’ll make it 5 lbs.
cylindrical goal: 4″ wide 12″ tall
small top in a corner goal. 2pts
big top in a corner goal. 5pts
small top in a cylindrical goal. TBD
dumbell on a floor goal. TBD