VEX is a mid-level robotics competition targeted toward high-school aged students. It offers the traditional challenge of a FIRST Robotics competition but with a more accessible and affordable robotics kit. The ultimate goal of VEX is to reach more young people with a lower-cost, more accessible opportunity to discover the excitement and rewards of science, technology, and engineering. The VEX competition has grown tremendously since...

So far, Team 254’s VEX teams have been facing strong against tough competitors. The teams are hoping to get qualified into States and Worlds in the late season by going to tournaments far and wide, as well as attending the new Signature events.

Turning Point – The Challenge

VEX Robotics Competition Turning Point is played on a 12’x12’ square field configured as seen to the right. Two...

Game Overview

VEX Robotics Competition In the Zone is played on a 12’x12’ square field configured as seen to the right. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than...

Game Overview

VEX Robotics Competition Starstruck is played on a 12’x12’ square field configured as seen to the right. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing...

Game Overview

VEX Robotics Competition, Nothing But Net, is played on a 12’x12’ square field configured as seen to the right. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period, followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than...

Game Overview

VEX Skyrise is played on a 12’x12’ square field configured as seen to the right. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing alliance by...

Game Overview

VEX Toss Up is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing Alliance by Scoring...

Game Overview

VEX Sack Attack is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver- controlled play.

The object of the game is to attain a higher score than the opposing Alliance by...

Game Overview

VEX Gateway is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a twenty-second autonomous period followed by two minutes of driver-controlled play.The object of the game is to attain a higher score than your opponent Alliance by Scoring Barrels and Balls in Goals,...

Game Overview

VEX Round Up is played on a 12’x12’ square field configured as shown. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a twenty-second autonomous period followed by two minutes of driver-controlled play.

The object of the game is to attain a higher score than your opponent alliance by scoring tubes upon goalposts, owning goalposts...

Game Overview

VEX Clean Sweep is played on a 12’x12′ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a twenty-second autonomous period followed by two minutes of driver-controlled play.

The object of the game is to attain a higher score than your opponent’s alliance by moving as many balls as...

Game Overview

Elevation is played on a 12’x12′ square field. Two alliances – one “red” and one “blue” – composed of two teams each, compete in each match which consists of a twenty-second autonomous period followed by two minutes of driver-controlled play.

The object of the game is to attain a higher score than your opponent alliance by placing cubes into goals, and by “owning” goals by...

Game Overview

Bridge Battle is played on a 12’x12′ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in a match. Matches consist of a twenty-second autonomous period followed by two minutes of driver-controlled play.

The object of the game is to attain a higher score than your opponent alliance by placing tennis balls and...

VirtualVEX is a powerful, expandable VEX Robotics simulator tailored for VRC teams, developed by Team 254. Originally created for the 2011-2012 Gateway season, the software has been constantly updated and now runs a simulation of the Sack Attack game. VirtualVEX is designed with VEX teams in mind: it works with up to 2 USB joysticks and features virtual robots based upon common designs. Also, users...